Transparency for Opacity maps using Arnold Standard Surface shaders does not work in the Viewport in 3ds Max | by Super Renders Farm | Medium
![Microdesk on Twitter: "#Autodesk 3ds Max 2019.3 update is here with multiple #Revit workflow improvements, Viewport Interactivity, OSL adjustments, and more! https://t.co/4Gox4ufOOq #3dsmax #UI #viewport https://t.co/sULZUhyKSH" / Twitter Microdesk on Twitter: "#Autodesk 3ds Max 2019.3 update is here with multiple #Revit workflow improvements, Viewport Interactivity, OSL adjustments, and more! https://t.co/4Gox4ufOOq #3dsmax #UI #viewport https://t.co/sULZUhyKSH" / Twitter](https://pbs.twimg.com/media/Duo-ksQWwAAIsWB.jpg:large)
Microdesk on Twitter: "#Autodesk 3ds Max 2019.3 update is here with multiple #Revit workflow improvements, Viewport Interactivity, OSL adjustments, and more! https://t.co/4Gox4ufOOq #3dsmax #UI #viewport https://t.co/sULZUhyKSH" / Twitter
![Previewing renders with ActiveShade - 3ds Max Video Tutorial | LinkedIn Learning, formerly Lynda.com Previewing renders with ActiveShade - 3ds Max Video Tutorial | LinkedIn Learning, formerly Lynda.com](https://cdn.lynda.com/course/794107/794107-1553620136592-16x9.jpg)